Package renderer.pipeline
Class Model2World
- java.lang.Object
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- renderer.pipeline.Model2World
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public class Model2World extends Object
Transform eachVertexof aModelfrom the model's (private) local coordinate system to the (shared) world coordinate system.For each
Vertexobject in aModelobject, use aPosition's transformationMatrixto transform the object'sVertexcoordinates from a model's coordinate system to the world coordinate system.Return a new
Modelobject, which contains all the translated vertices from the original model, to the renderer. The original model object, which belongs to the client program, remains unchanged. So the renderer gets the mutated model and the client sees its model as being preserved.