Package renderer.pipeline
Class Pipeline2
- java.lang.Object
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- renderer.pipeline.Pipeline2
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public final class Pipeline2 extends Object
This renderer takes as its input aScenedata structure and aFrameBuffer.Viewportwithin aFrameBufferdata structure. This renderer mutates theFrameBuffer.Viewportso that it is filled in with the rendered image of the geometric scene represented by theSceneobject.This implements our third rendering pipeline. This pipeline can process the colors stored in each
Model. This renderer has the same four pipeline stages butVertexcolors are now interpolated to pixels by the raterization stage.This second version of the rendering pipeline does each stage of the pipeline on the entire scene before it moves on to the next stage. So each stage of the pipeline produces a new Scene object that is the transformation of the Scene object from the previous stage.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static voidrender(Scene scene, FrameBuffer fb)Mutate theFrameBuffer's defaultFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.static voidrender(Scene scene, FrameBuffer.Viewport vp)Mutate theFrameBuffer's givenFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.
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Method Detail
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render
public static void render(Scene scene, FrameBuffer fb)
Mutate theFrameBuffer's defaultFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.- Parameters:
scene-Sceneobject to renderfb-FrameBufferto hold rendered image of theScene
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render
public static void render(Scene scene, FrameBuffer.Viewport vp)
Mutate theFrameBuffer's givenFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.- Parameters:
scene-Sceneobject to rendervp-FrameBuffer.Viewportto hold rendered image of theScene
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