Package renderer.scene
Data structures for describing a 3D scene to the renderer.
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Class Summary Class Description Camera ThisCameradata structure represents a camera located at the origin, looking down the negative z-axis.Model AModelobject represents a distinct geometric object in aScene.Position APositiondata structure represents a geometric object in a distinct location in three-dimensional camera space as part of aScene.Scene Vector AVectorobject holds three doubles, which makes it a vector in 3-dimensional space.Vertex AVertexobject has three doubles which represent the coordinates of a point in 3-dimensional space.