Package renderer.pipeline
Class Pipeline
- java.lang.Object
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- renderer.pipeline.Pipeline
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public final class Pipeline extends Object
This renderer takes as its input aScenedata structure and aFrameBuffer.Viewportwithin aFrameBufferdata structure. This renderer mutates theFrameBuffer.Viewportso that it is filled in with the rendered image of the geometric scene represented by theSceneobject.This implements our third rendering pipeline. This pipeline can process the colors stored in each
Model. This renderer has the same four pipeline stages butVertexcolors are now interpolated to pixels by the raterization stage.
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Field Summary
Fields Modifier and Type Field Description static ColorDEFAULT_COLOR
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static voidrender(Scene scene, FrameBuffer fb)Mutate theFrameBuffer's defaultFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.static voidrender(Scene scene, FrameBuffer.Viewport vp)Mutate theFrameBuffer's givenFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.
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Field Detail
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DEFAULT_COLOR
public static Color DEFAULT_COLOR
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Method Detail
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render
public static void render(Scene scene, FrameBuffer fb)
Mutate theFrameBuffer's defaultFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.- Parameters:
scene-Sceneobject to renderfb-FrameBufferto hold rendered image of theScene
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render
public static void render(Scene scene, FrameBuffer.Viewport vp)
Mutate theFrameBuffer's givenFrameBuffer.Viewportso that it holds the rendered image of theSceneobject.- Parameters:
scene-Sceneobject to rendervp-FrameBuffer.Viewportto hold rendered image of theScene
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